Every player in Perfect Eleven carries one overall base rating on a 40–99 scale. That number orders the player rankings and — averaged over a club’s best eleven — sets the club power rankings. It also decides how strong your drafted XI is; in the Premier League game a daily form adjustment is added on top. This page explains where those numbers come from, in full.
Base ratings are editorial, not a statistical model
The base ratings are our judgement of each player’s overall quality for the 2026-27 season. They are not calculated from a formula of goals, assists or minutes, and they do not come from any official source or video game. Nothing on this site should be read as claiming otherwise; if you find a page that does, tell us and we will correct it. The form adjustment used inside the game, described below, is calculated — it is kept separate and never changes the base rating.
How the current ratings were set
- July 2026 — every squad, player by player. All 20 Premier League squads were rated in July 2026. The first full draft of those ratings was produced with AI assistance and then reviewed and corrected by hand. The World Cup archive keeps its own, separate ratings, so a player who appears in both can carry a different number in each.
- Promoted clubs. Once the three promoted squads were in, the existing ratings for Coventry City, Ipswich Town and Hull City were lowered by a flat amount — six, five and four points respectively, with a floor of 60 — so that newly promoted sides sit below established Premier League clubs rather than level with them. Because the cut was flat, it did not change the order of players within each squad.
- Reviewed as squads change. Transfers and loans are applied from the official Fantasy Premier League data, and new arrivals are reviewed by hand. In late July, 76 summer signings were reviewed in a single pass — rating, nationality and position.
New signings: provisional ratings
When a player joins a Premier League club, our squad update adds him straight away so he can be drafted, with a provisional rating estimated from his Fantasy Premier League price: 69 at a price of £4.0m, plus about 2.4 points for every additional £1m, and never below 68 or above 94. That estimate stands until the player is reviewed by hand. Price is a rough guide to quality, which is exactly why it is only provisional.
International squads
The nation drafts deal each federation’s official squad for the September–October 2026 matches, checked against a second source, as each one is confirmed; a nation not yet confirmed, and the World Cup 2026 archive, keep the June 2026 squads. A player in those squads keeps the rating he already carries on this site: the rating the Premier League side shows once it has been reviewed by hand (a new signing’s provisional estimate does not count), otherwise his World Cup 2026 rating, otherwise the rating we gave him before the official World Cup squads were named, adjusted for the club he plays for now, otherwise another rating we already hold for him, and only then that provisional estimate. A player we have never rated — usually a first-time international — gets a provisional rating: the lower quartile of the ratings we already held for his nation’s players at his position before the break, never below 68 or above 76. Like a new signing’s estimate, it stands until the player is reviewed by hand.
Squad strength and power rankings
A club’s squad strength is the average rating of its eleven highest-rated players. The club power rankings order all 20 clubs by that number, and set it against their position in the real table — which is where it gets interesting, because a squad’s rating does not move with results.
Managers
Managers carry their own editorial rating, plus a weekly form adjustment between −3 and +3 that moves with results. The manager rankings order them by the two together. In the game, the manager you draft adds a small chemistry bonus that grows with that combined rating.
Real form in the game
From , a player’s rating inside the Premier League game — Club Draft, the PL Daily, PL head-to-heads and the Positional Picker — moves with his real Premier League form. The base rating on the player rankings and club pages stays where it is; the adjustment sits on top and shows on his card as ▲+N or ▼N. Tap the arrow in the game for that player’s reason.
Unlike the base rating, this adjustment is calculated. It uses official Fantasy Premier League match data from his current club’s last 4 league matches. Only minutes for that club count. From it adds up these parts:
- Goals and assists. +1 for every goal or assist in those matches, up to +5. A goal off the bench counts.
- Match score. FPL’s bonus points system (BPS) scores every player in every match. His average over matches where he played at least 60 minutes, once he has 2 of them, gives: 27 or more: +2; 20 or more: +1; 9 or more: 0; 5 or more: −1; below 5: −2.
- Defending — goalkeepers and defenders only. +1 for each clean sheet kept in a 60-minute match, up to +2. Once he has 2 such matches, goals his side conceded in them count against him: −1 at 1.5 or more goals a match, or −2 at 2.5 or more goals a match.
- Saves — goalkeepers only. +1 for every 6 saves in those matches, up to +2. A penalty saved is worth +2 at any position, on top of that.
- Defensive work — defenders, midfielders and forwards. +1 for each match in which FPL awarded him defensive contribution points, up to +2.
- Cards and mistakes. −2 for each red card, −1 for each own goal and −1 for each missed penalty.
- Scoring drought — forwards only. −1 for a forward with 3 or more 60-minute matches in the window and no goal or assist.
The total is capped at 8 points either way. A player who scored in the window never goes down: any goal lifts his adjustment to at least +1, whatever else happened. A player who did not play — injured, suspended or left on the bench — gets no adjustment rather than a penalty. Positions for this purpose are FPL’s, which can differ from the position we list. If FPL stops sending one of these numbers, it counts as zero and that day’s form data says so; nothing is estimated.
Before . Every day before then used the first version of this adjustment: goals and assists counted up to +3, saves, defensive work, cards, own goals and missed penalties did not count, and the total was capped at 5 points either way. Those days keep the numbers they were given, and a score posted on one is checked against that version.
When it changes. Form is worked out once a day, as of midnight US Eastern time, and then fixed for that whole day, so everyone who plays on the same day drafts against the same numbers and the PL Daily is played on one snapshot. A match counts from the first midnight at least 3 hours after its kick-off, once FPL has marked it provisionally finished: a Saturday goal shows up on Sunday. FPL sometimes corrects its provisional data afterwards; the next day’s snapshot picks that up, and earlier days never change. A draft keeps the form day it started on, and a head-to-head challenge uses the challenger’s. On the Premier League draft boards — the PL Daily, Club Draft, Positional Picker and PL Legends — a score is fixed when it is posted and is not re-scored as form moves. Team of the Week, Gameweek and PL Predictions are different: they are scored against real results, so those boards move as the season is played.
When FPL cannot be reached. The most recent snapshot is carried over and the game says which day the form is from. If there is no earlier snapshot to carry, the PL Daily waits until today’s form can load (so everyone on its board still plays the same numbers), and the other Premier League drafts go ahead without form and say so. When a season ends, its last 4 matches keep counting until FPL resets its data for the next season; from that reset until the new season’s first matches there is no form to count, so ratings sit at their base.
International form
From , in the live international modes — Nations XI, International Tactical, International Top 50, the International Daily and international head-to-heads — a player’s rating moves with the goals, assists and own goals entered for his nation’s last 4 fixtures that have a final score. The World Cup 2026 archive modes are not affected: their ratings stay exactly as they were. The adjustment shows on his card as ▲+N or ▼N with its reason.
- Goals and assists. +1 for every goal and every assist credited to him in those fixtures.
- Own goals. −1 for every own goal he put in.
The total is capped at 5 points either way. There is no official international statistics feed, so every result is entered by hand and checked against two independent sources before it counts. There are no line-ups either, so there is no clean-sheet, appearance or match-score part, and a player with no goal, assist or own goal in the window has no adjustment. A name that does not match exactly one player in his nation’s squad counts for nobody rather than being guessed. Like Premier League form, it is worked out once a day as of midnight US Eastern time — a match counts from the first midnight at least 3 hours after its kick-off — and fixed for that whole day, so the International Daily is played on one snapshot and a head-to-head challenge uses the challenger’s day.
What this means when you play
Everyone drafts from the same ratings, and in the daily modes everyone gets the same spins, so the ratings are a level playing field even where you would have rated a player differently. There are currently 552 rated Premier League players; the 50 highest-rated and the position rankings show them all. Ratings are maintained by the person who builds Perfect Eleven — more about the site.